SCREEN WALK WITH Google Street View Photographer Bot
A series of online streams with artists and researchers using the screen as their medium.
Fotomuseum Winterthur and The Photographers’ Gallery have invited selected artists to perform guided explorations of specific online and digital spaces in which their core artistic research and practice takes place. Each video stream is conceived as a format blurring the boundaries between a guided tour and a workshop, offering a behind-the-scenes look at an artist’s practice as well as the chance to discover new, current and forgotten digital spaces.
As much as the covid19 pandemic has to some extent paralysed the artworld and put most cultural institutions on hold, it is at the same time an opportunity. It not only offers the possibility to explore means of connecting with a networked, global audience, but also artistic strategies taking place online and addressing the shift towards a cultural scene that has been increasingly thriving on the internet. Most importantly, it is also - now more than ever - a necessity to create collaborative projects that foster and support artists and researchers and their ongoing experimentation and practices in networked culture.
Google Street View Photographer Bot will lead a virtual street photography performance. In this summer intermezzo, Screen Walks outsources its activities to a non-human photographer. Departing from the locations where some of the most iconic images of street photography were taken, it will screenshot freely, experimenting with the idea of an algorithmic psychogeography.
Conor McGarrigle will look at the relationships among algorithms, data and images through the lens of BitTorrent and Vine. Through two of his artworks, the artist will show how both these platforms have had a deep impact on image circulation and sharing culture. In collaboration with PhotoIreland Festival 2020
Lauren Huret will share her research on the hidden work of content moderators, and the power of traumatizing images. Her exploration reveals the labour force tasked with watching high volumes of images from social media, often found disturbing, and how these workers are obscured by the companies who employ them. The artist will invisibly moderate the participants, who will be invited to remotely log into her own computer, where they can investigating her content on their own.
Gaia Tedone will explore and analyse the online circulation and curation of networked images. By tracing the circulatory patterns of a specific visual object, an H&M t-shirt printed with the text ‘This Image is Not Available in Your Country’, she will immerse the audience and herself in the entanglements between image circulation, (self-)branding and commodification, exposing the invisible boundaries and power structures of the networks.
The Dazzle Club will walk pixelated streets and squares of London, leading participants into their archive of routes exploring publicness, autonomy and visibility. Live analogue intervention will frame questions around the new publicness of our homes and how video conferencing has interjected further surveillance into the domestic.
Joana Moll will host a critical exploration in the world of data marketplaces and the economic role of profile pics from dating websites. Participants will get a glimpse into the hidden mechanics of selling and buying of private images and data without the users’ knowledge. They will uncover the invisible circulation of images as currency and get an insight in the role of data brokers and transactions.
Roc Herms will lead a tour of his favorite virtual worlds and share his practice of screenshot-based photo reportages. Viewers are given the opportunity to engage with the artist, learn about screenshotting techniques and discover alternative online spaces for social exchange and interaction.
Alan Butler will lead a tour of the game environment of Grand Theft Auto V, focusing on topics of representation and simulation and the role of the in-game photographer. Viewers will be able to follow the artist in his critical analysis of the game logics, and their social, political, and economic implications.
Penelope Umbrico will focus on appropriating and recontextualising collections of networked images to give them new meaning. She will take the audience on an exploration of images published on online marketplaces and image-based social media platforms while elaborating on her approach and methodology.
Designed and coded by Leonardo Angelucci